STRIPS by Scrum Manager
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Build What Someone Will Use

A Scrum Manager strip

Four-panel comic strip: at night, a relieved client finally finds an assistant on his laptop and asks it what to put in box fourteen; in the back room, the one answering turns out to be a tax advisor typing away, and a team member whispers to the Product Owner whether this isn't cheating; she points at the whiteboard, showing 214 questions, and explains that it is an experiment of two weeks, twenty users and zero code; the advisor reports that the client says it is the most human assistant he has ever tried, the Product Owner concludes that now they know users ask and that it is time to build it, and the teammate cheers: "At last!".
The concept

Before building a solution, it pays to know whether anyone will use it, and finding out almost never requires building it. For every assumption there is a ladder of experiments, from cheapest to most expensive: the problem interview, the navigable mockup, the Wizard of Oz — people simulating behind the scenes the service that does not yet exist —, the working prototype, the pilot with a bounded group and the gradual launch. The professional rule is to climb only the necessary step, buying the evidence for the assumption at stake at the lowest price that provides it. An assistant staffed by people for two weeks, with a small group, is enough to learn whether users ask questions; and it gives away something even more valuable: the real catalog of what they ask, raw material for everything built afterwards.

Want to keep pulling the thread? This topic unfolds in Product Owner (v 2.0) > Experimenting and deciding > Experiments and prototypes > The ladder of evidence.

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